WML:preload(3) mp4h packages WML:preload(3)
NAME
WML:preload - Preload Images
SYNOPSIS
<use WML:preload />
<preload src="image filename" via="trick" />
DESCRIPTION
This include file provides the "<preload>" tag which can
be used to preload images. Such preloading is usually done
to speedup access for following pages. Currently there are
only a few tricks how this can be done.
The following combinations are currently supported:
"src="anyimage "via=size"
Preloads the image anyimage by using an "<img>" tag
with the attributes "width=1 height=1" which leads to
the loading of the image but only to a 1 pixel in dis-
play.
Advantage: Works for all browsers.
Disadvantage: This approach has the nasty side-effect
of an occuring 1 pixel in display because "width=0
height=0" does not work as expected in most browsers
(especially in Netscape 4.x). So, position your
"<preload>" tag somewhere it does not destroy the look
and feel of your page.
"src="anyimage "via=js"
Preloads the image anyimage by using a JavaScript
snippet which loads the image by declaring an unused
"Image" object.
Advantage: Silently preloads the image without dis-
playing anything.
Disadvantage: Only works for browsers with a
JavaScript implementation and only for those who sup-
port the "Image" object (currently NS/3, NS/4, IE/4).
AUTHORS
Ralf S. Engelschall
rse@engelschall.com
www.engelschall.com
Denis Barbier
barbier@imacs.polytechnique.fr
mp4h packages 2002-03-06 WML:preload(3)
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